
This picture is what our “interim” Torak will look like. The colours are sort of correct - the purple is the skin colour that our REAL Torak will have, and the pearl is the armour colour.
we came to this conclusion after our massive 9 hour study session last sunday, where we got some animations done, including:
run forward
run backward
run left
run right
jump
attack
idle
Our real character will have alot more animation then that, he will have a sprint, several idle cycles, more attack poses
Our minions will also have multiple animations for when they shoot their elements, and follow torak.
Joel started work on our real Torak model, which is coming along really really nicely.
Tammi finished off most of the documentation, we just need to cover a few final things to bring it all up to par.
Sam finalised the map, including fog of war, proper tower placements
Tom and Jon have been working like crazy getting all the coding done, and I think from what I’ve seen we are pretty up to scratch with how everything is going to go. I can’t wait for next semester when we make our game look polished.
TIME: 9HOURS